Laurits’ presentation at the International Conference on Advances in Computer Games is now online and visible at https://youtu.be/5cl-L2UalQQ?si=DNUHXDc0XA7pTgm1&t=1328.
Laurits discusses a study conducted in the context of Maj Frost Jensen‘s bachelor thesis, in which we investigated the role of stress tolerance in influencing the enjoyability of stressful games, and how to capture this relationship through players’ physiology monitoring.